This is a lot like Lua's built-in dofile(), but supports directories, and especially relative paths: The called script will update its current directory before running, and pop back to the original script's directory afterwards. The path uses a common format for all OSes: ".." is understood as the parent directory, and "/" acts a directory ... Changed paths: M /trunk/ArkInventory.lua M /trunk/ArkInventory.toc M /trunk/VersionHistory.txt *3.08.24 (xx-xxx-2019)* ... (relative to the main window scale) * added ...
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Lua Configuration¶. Lua is a lightweight, embeddable scripting language. It was chosen to manage the configuration over a declarative approach due to its flexibility. The code itself was written in a manner such that the C++ portions are components that have minimal dependency on each other and adhere to well defined interfaces.
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If you use a relative path instead of an absolute path for the filename (which you should!) then the system will look in the current working directory for the .lua file -- which is the directory that the executable file is in (if you double-click on the executable), or the directory that the project is in (if you run from within Visual Studio ...
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The full path is broken into “path element"s, which are stored in this array. Each path element belongs to a different filesystem. A path element contains the following fields: path: The substring of the full path belonging to this filesystem (this field, unfortunately, has the same name as that of the array itself; don’t let this confuse you).
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cmake_minimum_required (VERSION 3.4.1) # Creates and names a library, sets it as either STATIC # or SHARED, and provides the relative paths to its source code. # You can define multiple libraries, and CMake builds them for you. # Gradle automatically packages shared libraries with your APK. PROShine > PROShine > General support > Using relative path in lua? > Using relative path in lua? gamer233 Member. Posts: 109 Threads: 10 Joined: Jun 2016 #1. 2016-06 ...
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Almost always, there is a spec_helper.lua that sets up the Lua package.path and package.cpath to the relative paths from the top-level project directory so that you can run specl directly from the command line in that directory without needing a wrapper script or special make rules to set them on each invocation: Relative file paths in Lua scripts? 0 I have a directory containing my dissector, listener, and subdirectories with libraries. I've been attempting to use dofile ...
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Message-ID: [email protected]p20.cr.usgs.gov> Subject: Exported From Confluence MIME-Version: 1.0 Content-Type ... BaseColumns; CalendarContract.AttendeesColumns; CalendarContract.CalendarAlertsColumns; CalendarContract.CalendarCacheColumns; CalendarContract.CalendarColumns app.require_here() ensures that the Lua module path is modified so that files found locally are found first. In the examples directory, test-symbols.lua uses this function to ensure that it can find symbols.lua even if it is not run from this directory.
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Because otherwise everything seem to be relative to nginx binary path. Re: [openresty-en] Getting current path of the executing Lua script? ... .source, 2, string.len ... __group__ ticket summary component version type severity owner status created _changetime _description _reporter Audio: ALSA / PulseAudio 5098 PulseAudio: set all relevant playback stream properties Audio: ALSA / PulseAudio master git enhancement normal Rémi Denis-Courmont new 2011-07-20T18:04:53+02:00 2017-01-27T12:38:58+01:00 Mostly meta-data about the input stream... lua-apr/ 2018-03-06 12:55 - lua-argparse/ 2018-07-02 18:53 - lua-augeas/ 2019-10-02 12:27 - lua-basexx/ 2016-09-13 15:25 - lua-binaryheap/ 2020-12-07 00:48 - lua-bit32/ 2018-03-07 01:03 - lua-bitop/ 2018-03-07 01:03 - lua-busted/ 2020-01-30 00:47 - lua-cgi/ 2016-09-13 13:38 - lua-cjson/ 2018-03-06 19:01 - lua-cliargs/ 2018-04-16 18:59 - lua ...
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Oct 17, 2010 · So the file saved as Main.lua.txt! I only noticed that when Windows 7 explorer autofilled after I tried your suggestion. I've only had this laptop a short while and haven't turned on file endings. So when I saw Main.lua in explorer I just assumed it was a lua file :) Oh well. Yep, I'm going back to using relative paths. Dec 17, 2020 · Lua UserData value which can be used for pathfinding over multiple frames. Has the following two methods: explore([`int` nodeLimit]): Explores the path up to the specified node count limit. Returns `true` if the pathfinding is complete and `false` if it is still incomplete.
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To add a script to your mod you need to add a .lua file to your mods directory and reference it in your info.json file. You can name your script however you want. I recommend creating a folder “scripts” and put all your scripts there just dont forget to add the folder name in the path like “scripts/script.lua” Scripting In a production code, you likely want to make sure to use a more reliable or absolute path. The load_script function takes the name of the script to load, without its .lua extension and a path to search from. It supports sub-directories which means that specifying subdir/foo in the path lua/ will actually look for the file lua/subdir/foo.lua.
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Sep 25, 2010 · look at Lua Plug-In documents and examples and download the ZIP. There you get the new sound library explained in the documentation. my little playSound() function now: function playSound (path) ref = sound.play(path) while sound.query(ref) do ipc.sleep(1000) end end
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Before you report a bug, make sure to search for similar bugs using the "Bug List" link. Also, read the instructions for how to report a bug that someone will want to help fix. EMPIRE_LANGUAGE_CHECK <0-1> // if enabled, you won't need to read language books or have the relative ring to understand other empires; List of new lua functions (used by NEWSTUFF and/or few others) pc.delf(skel, opt) // delete quest flag [return lua boolean: successfulness]
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A "position" object is relative to a coordinate system (i.e. a frame of reference, see Celx Scripting: Frame) and may need to be converted to or from universal coordinates before further use. Within a CELX script, the position methods need to be prefixed with the obtained "position" object, separated with a colon. Now switch back to the test.lua program in SciTE and again select the Tools | Go menu item. It should work fine now. See screenshot above. If you want additional Lua debugging capabilities out of a text editor and with less effort than SciTE, you might consider a more Lua specific editor like ZeroBrane or Lua-edit (see Lua Editor Support).
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// Takes a relative or absolute path. Returns true on success. uploadedfile: savein (string)-> bool Lua functions for the file cache // Return information about the file cache. CacheInfo ()-> string // Clear the file cache. ClearCache // Load a file into the cache, returns true on success. preload (string)-> bool Lua functions for data structures Set Introduction to resources Creating your first script in C# Creating your first script in JavaScript Creating your first script in Lua About native functions Scripting runtimes Scripting in Lua Scripting in JavaScript Scripting in C# Apr 18, 2016 · This new version uses the technique that Tim suggested. It uses the values of LUA_PATH and LUA_CPATH at the time of configuration for the installation of Lmod. This means that sites will have to use LMOD_PACKAGE_PATH to let Lmod know where SitePackage.lua. is. They can't change the value of LUA_PATH after Lmod is installed to find it.
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If you specify a relative path in save_file, it will be interpreted as being based on the environment variable PWD. PWD can be changed with the set command, and its default value is "/". If you wish to save a file named configN in the RTFS space or external memory, you need to specify the file's absolute path in save_file, not its relative path.
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pack.lua -- a module bundler for lua 5.1: usage: pack.lua <toplevel-module>.lua: this will create a file called <toplevel-module>.bundle.lua in the: current directory: features: * supports relative imports. * imported modules are only evaluated once. * works well with luarocks and other lua modules. (however, luarocks: modules are not bundled ... Sep 25, 2010 · look at Lua Plug-In documents and examples and download the ZIP. There you get the new sound library explained in the documentation. my little playSound() function now: function playSound (path) ref = sound.play(path) while sound.query(ref) do ipc.sleep(1000) end end Dec 25, 2020 · Takes a path to a lua file and runs it immediately. Paths are relative to the folder where the game is installed. luamem: luamem: Reports memory usage for Lua. luamod: luamod mygreatmod: Takes a mod folder name and runs the main.lua for it. This can be used to reload a mod without relaunching the game. reloadshaders: reloadshaders: Reloads the ...